▲ ChalkTalk
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ChalkTalk

Boys Lacrosse

Teach How to Play. Not Just The Play.

Lacrosse-specific teaching logic turns your play into interactive learning players explore from their own position. Quizzes show what they understand, and your report shows where it breaks down, so the next practice goes straight to the gap.

↻ Tap to explore in 3D
Alley dodge in 3D, against a hot / 2 / 3 slide package

Plays can be understood from a whiteboard, a bird's-eye view, or a specific position's point of view.

Drag to rotate the field, pinch or scroll to zoom, tap a position to see through that player's eyes.

Why ChalkTalk

Built on how great coaches already teach.

The whiteboard, the walkthrough, film study, reps and position-by-position teaching work. They're how the game has always been passed on, and they still are.

What they can't do is follow the player home, or tell a coach who understood the read and who only memorized the movement. ChalkTalk extends the teaching you already do: players revisit your play from their own position, show what they understand in a quiz, and your report shows where understanding breaks down so the next practice can go straight to it.

What already works

  • Whiteboard and playbook
  • Walkthroughs and reps
  • Film sessions
  • Position-by-position coaching

What ChalkTalk adds

  • The play on every player's phone, phase by phase
  • 3D view through their own position
  • Quizzes on offense, defense and reads
  • A coach report of where understanding breaks down

Built by a coach with 20+ years on the sideline, who also founded Hoops Creating Hope, which uses basketball to teach young people in India. Teaching the game is the point.

The problem

Players get the picture. Not the play.

Every coach has a system. Getting it out of the coach's head and into all of your players' heads, understanding the concepts the same way, is the hard part.

Scattered

PDFs, whiteboard photos, screenshots and group-chat explanations. Each one shows a frame, not the sequence, the reads or the counters.

Static

A drawing can't show timing: when to dodge, where the hot slide comes from, who the 2 is. That's exactly what players get wrong.

Hard to check

Practice time is limited, so it's hard to know who understood the read and who only memorized the spots, until it shows up in a game.

How it works

From your play to their understanding, in five steps.

Real screens from ChalkTalk. The report uses sample data.

  1. An alley dodge built in ChalkTalk: A1 to M3, color-coded, and the hot slide coming
    1

    Build the play

    Type or talk through the play the way you'd explain it at a timeout. ChalkTalk builds it phase by phase, with roles, timing, reads and the slide package, and you review it before anyone sees it.

  2. An alley dodge running in ChalkTalk's 3D view, against a hot, 2, 3 slide package
    2

    Explore it from their position

    Players see the play as a diagram, in motion, and in 3D through their own eyes, helmets, gloves and poles included, with the defense they'll face. Every position gets its own job, in your words.

  3. A hot-slide question in the 3D view, from M3's eyes at the crease
    3

    Test what they understand

    "What happens next?" on every phase, your own position's question, and reading the key: does the hot come, does the 2 fill? Tap the field to answer, in 3D or on the diagram, or at game speed against the clock. Each answer comes with the why.

  4. ChalkTalk coach report, quiz by phase (first try), sample data: the alley dodge's hot-slide read, phase 4, flagged at 4 of 11
    Coach report · sample data
    4

    Find where it breaks down

    Your report shows each play's quiz results phase by phase, first try, with weak phases flagged, plus each player's scores and who hasn't opened the play. Opening a play isn't the same as understanding it, and the report shows the difference.

  5. 5

    Reteach the gap. Check again.

    You decide what to reteach: one phase, one read, one group of players, instead of running the whole play again for everyone. Players revisit it and retake the quiz. The next result shapes your next practice.

The learning spiral

It doesn't stop at the quiz.

Most tools end when the player finishes the activity. ChalkTalk's loop keeps going: the report sends you back to teaching, aimed at the specific gap, and the next check tells you whether it closed.

The ChalkTalk Learning Spiral

A continuous cycle of instruction, comprehension, and targeted improvement.

  • Teach and visualize

    Translate boys lacrosse concepts into interactive learning.

  • Practice and assess

    Let players revisit concepts and demonstrate understanding.

  • Diagnose the gap

    Give coaches reports identifying where comprehension breaks down.

  • Target and reassess

    Focus instruction, revisit the concept, and test again.

Every learning cycle informs the next teaching decision.

  1. TeachYou build the play with ChalkTalk's boys lacrosse teaching logic: phases, roles, timing, reads and defensive reactions. It's your whiteboard, playbook and walkthrough, organized.
  2. VisualizePlayers see their own responsibilities from their own position, not just a diagram to memorize: what to recognize, anticipate and do when the defense changes.
  3. Practice and revisitPlayers review at their own pace, before and between practices. It reinforces your teaching. It doesn't replace reps on the field.
  4. AssessQuizzes on the play's phases, reads and decisions, on offense and defense.
  5. DiagnoseYour report shows the phase where understanding breaks down and each player's results, separating "opened the play" from "showed they understand it."
  6. TargetYou choose what to reteach, clarify or rep, aimed at the gap. ChalkTalk shows you where; the coaching call is yours.
  7. ReassessPlayers revisit the concept and retake the quiz, and your report shows whether the gap closed.
Illustrative example · sample data

One read, one gap, one fix.

Sample coach report: the alley dodge's phase 4 at 4 of 11 correct, flagged in gold
The report's quiz-by-phase rows, filled with sample data.
  1. StruggleSeveral players miss phase 4 of the alley dodge: the hot comes, and the ball has to go to the crease.
  2. Spot itThe report flags phase 4: 4 of 11 right on the first try. Phases 2 and 5 are fine.
  3. TargetThe coach spends ten minutes of practice on reading the hot slide, not the whole play.
  4. Check againPlayers replay phase 4 in 3D and retake the quiz before the next practice.

Where the time goes

Keep the coaching. Spend practice where it matters most.

ChalkTalk is designed to help coaches focus teaching time where it matters most: players arrive having seen the play, and you arrive knowing which part to work on.

Conceptual workflow comparison, not measured time data. Results will be measured in the pilot.
ApproachBefore practiceDuring practiceBetween practicesAfter a check
Whiteboard and walkthrough Players arrive new to the play. Coach explains it, team walks through it, re-explains for whoever missed it. A photo of the whiteboard, if anything. Gaps show up in scrimmage or games; the next practice re-teaches the whole play.
With ChalkTalk Players study the play, their position and the defense on their phones. Walkthrough and reps go faster, with more time on execution and decisions. Players revisit it and take the quiz. The report shows the weak phase; the next practice targets it, then players check again.

For coaches

What you get.

Alley dodge diagram with A1 to M3 and the slide package
Defense on any play: adjacent and crease slides, hot / 2 / 3, stay home, the 3-3 zone, man-down box-and-one and 2-3, and rides.

Built for boys lacrosse

The 10 v 10 field, 7 v 7 cross-field for 10U and 12U, and 4 v 4 small-sided. Attack, midfield, defense and goalie coded A1 to A3, M1 to M3, D1 to D3 and G, with helmets, gloves, pads and long poles, and defense that follows the rules: adjacent and crease slides, the hot / 2 / 3 package, the 3-3 zone, man-down rotations and rides. Players learn the right habits from day one.

For programs

One system, taught the same way at every level.

Varsity, JV and youth, or every squad in a club, learning the same system, while each coach can still adapt it for their team.

Available now
  • Plays shared across a program's coaches and players
  • Coach roles: the head coach decides who can publish
  • Player and parent logins, with a report for each program
  • Teams inside a program, each at its own level: plays shared by every level, or kept to one team
  • Players on more than one team; coaches assigned to their teams
  • A report for the whole program or one team at a time
In development
  • Editing a built play (today you rebuild it with your changes)
  • Program-wide admin controls

See ChalkTalk In Action

Real Coaching Complement. Real Lacrosse IQ. Real, Measurable Understanding.

Alley Dodge: Hot and the 2, phase 4 diagram

Read the slides

Alley Dodge: Hot and the 2

Dodge down the alley and read it: no slide, shoot on the run; the hot comes, dump to the crease; the 2 fills, up and over.

Clear: Pole Carries, phase 3 diagram

Full-field clear

Clear: Pole Carries

Break out against the ride, outlet, and the pole carries while the middie holds, then into the box.

Man-Up 3-3: Skip the Middle, phase 4 diagram

Man-up

Man-Up 3-3: Skip the Middle

Draw the top center, swing it, and skip it through the middle against a man-down 2-3 rotation.

In the beta

Proven in basketball. New in boys lacrosse.

ChalkTalk's beta started in basketball, with youth, high school, club and college programs. They are beta participants, not paying customers. Boys lacrosse is new this season, and we're looking for our first programs.

Pilot programs
10
Coaches
25
Player logins
100
Plays built
200

Basketball beta, as of October 1, 2026. Player logins count sign-ins, not unique players.

Pricing

One annual price per program. No per-player fees.

Every plan includes the whole learning loop: interactive plays, 3D, defense, quizzes and the coach report. Plans differ by size and support. Free beta sign-ups for lacrosse close January 15, 2027. Beta programs pay nothing until April 15, 2027.

Youth

from $199/ year

One team or a small youth program.

  • 1 team, 2 coaches, 12 players
  • 9 plays
  • Up to $299: more plays, priority support, onboarding

High school

from $499/ year

Varsity, JV and youth running one system.

  • 3 teams, 7 coaches, 40 players
  • 30 new plays a month per team, shared or by team
  • Up to $799: priority support, onboarding for every coach

Club

from $1,000/ year

Organizations with many squads.

  • 7 teams, 18 coaches, 75 players
  • 30 new plays a month per team, shared or by team
  • Up to $2,000: priority support, onboarding for every team

College

from $5,000/ year

Staff and players.

  • 1 team, 12 staff, 15 players
  • 30 new plays a month per team
  • Up to $10,000+: multiple programs, priority support, staff onboarding

Starting prices are what you pay at checkout. The higher end of each range adds more plays (youth), priority support and onboarding; we'll quote it on request. Teams inside a program (shared or team-only plays) are included. Bigger program? Talk to us.

Roadmap

What's live, and what's coming.

Live now
  • Play builder from a coach's description
  • Diagrams and motion on the full field, cross-field and small-sided
  • 3D with realistic players: helmets, gloves, poles, both hands on the stick, any player's eyes
  • Defense: slide packages, the 3-3 zone, man-down and rides
  • Quizzes: what happens next, your own position's question, and reading the key defender
  • Game speed: the reads at game pace, against the clock
  • Coach report: results by phase and by player
Next
  • Editing a built play
  • Annual plans at checkout when the pilot ends
Later
  • Film sync: each phase matched to your game video
  • Opponent scouting walkthroughs

Beta

Still accepting limited beta testing programs

We're adding a small number of lacrosse programs to the free beta this season. Sign up by January 15, 2027 and the full product is free until April 15, 2027. Apply and we'll be in touch.